The world Antaloor changed when Aziraal, the god of war, was slain in the battle of all battles long ago. The hordes of Orcs lost their divine leader and were forced to withdraw to the southern wastelands. Now, thousands of years later, the location of Aziraal's tomb is still unknown, well hidden by other gods who did not dare to entrust the secret to mere mortals. A silent war has now begun and it will soon ignite the fires that will lead to the holy crusade of the Orcs. However, the real danger lies elsewhere - a powerful force is moving silently - weaving a secret plot of fear and destruction. Its ultimate goal is that only one of the Two Worlds shall remain.
TWO WORLDS combines the extremely dynamic and sophisticated combat system (best known from "Star Wars: Knights of the Old Republic") with the game ideas and freedom of the acclaimed "Fallout""-series. A top quality Role Playing experience - the ultimate goal of the Two Worlds project is to deliver a superior Role Playing Game to the PC market where players have a real chance to shape the game world with their actions - and shape it to an extent that has yet to seen in other productions. This principle will be supported by a strong, non-linear storyline, mind-blowing graphics and stunning combat sequences. To attract the playing masses, the complexity of the game will be achieved mainly through a variety of meaningful choices - and the User Interface will be simplified.
> The stupendous landscapes of Antaloor: in a transparent fantasy world where every inhabitant leads a separate dynamic life, your deeds will determine the fate of the strife-torn land of Antaloor.
> Playing freedom: Two Worlds is not for those who don't like making decisions! An intelligent, networked reputation system for guilds and secret societies makes sure of that.
> Knight, Thief, Mage or Alchemist: spectacular, dynamically-choreographed fights on foot or at full gallop. An absorbing alchemy system and break-ins in Sneak mode will have your nerves jangling!
> Intuitive interface and individual development of attributes: you can experiment with all the character attributes and develop your skills as and when you like.
> Massive Multiplayer included: Self-created characters fight gripping PvsP duels in Arena mode - or solve a series of exciting quests as allies.
- Processor: 1.8 GHz
- Graphic card: 3D graphics card compatible with DirectX 9
- RAM: 1 GB
- Download Size: 3.66 GB
- Hard drive: 4.05 GB
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[08/25/2013 - 10:16]Re: Two Worlds Epic Edition
Nice review, Kadlin
[07/12/2012 - 15:19]One of my favourites!
This is one of the funnest games I have played recently. Among new games being released, this game is one of the best! It's better than Oblivion, Fallout 3, Dragon Age, and so on. All in my opinion of course, but this game is just fun. And that's what a video game is suppose to be about!
It's a very open world. You can go anywhere on the huge game map right from the beginning. However, there are tough monsters around that will kill you easily if you venture too far into their territories. But that's a good thing! Unlike games that have monsters that level up with you like in Oblivion, you have to be careful here, but don't fear too much, you can easily outrun any monster in the game. This is fun too, because you actually achieve something when you level up, you can fight new monsters and explore new areas, unlike in Oblivion, where you are always fighting same level monsters no matter what you do. You can also have a challenge if you want, go fight some tough monsters for a challenge! I never got around to doing combat while on horse, I chose to fight on foot because I always liked fighting on foot in games, never on horses. The horses are pretty cool in the game however, there are some undead horses that look really cool.
I chose to use a pole-arm for a weapon, because it can hit a whole bunch of bad guys at the same time. Combat is quite fun!
Alchemy in this game is one of the best I have seen. Not because it's complicated or advanced, but because it's fun! You can make a lot of potions, and pick many ingredients in the country sides, even hunt animals in the lands and use their body parts for alchemy ingridients. Weapons are also a part of alchemy, you can combine weapons of the same types to form a new weapon, having it gain some in power. In other games you have to sell everything you find, but here you can re-use some stuff you find to add to existing equipment. It's actually fun. It also has gems you can add to weapons for magical effects, and you can also add as many gems as you want onto a weapon! This means you can create some powerful weapons if you want to add a whole bunch of the same type of gem onto a single weapon .
I love the voice acting in this game. Many people complain about the voice acting, saying it's really bad, but I like it! If you played computer games for a while, and you played a lot of olde school types of computer games, you'll recognize some of these voices right away when you hear them. They aren't Hollywood voice acting, but that's a good thing to me. I like a little bit of normal sounding people doing voices. The main character's voice is quite cool too.
The story is pretty good, it's nothing too in-depth, but I liked it. There are lots of side quests to do, and lots to explore. It's just one big open game world of having fun! The game doesn't take itself too seriously too, which is nice. Remember when games didn't take themselves too seriously? The Ultima games were good, and they had lots of silly stuff in them. Some people like serious games, but I like ones that are light-hearted and say "Lets have some fun!".
A really great game. One of my favourites.